AI Insights · Timothy · April 2025
Top 5 Slime Games Performance on Unified Platform in Ireland Q1 2025
Explore the performance trends of Ireland's top slime games in Q1 2025, featuring weekly downloads, revenue, and active users, powered by Sensor Tower insights.
In the first quarter of 2025, the top slime games in Ireland showed diverse trends across their weekly downloads, revenue, and active user metrics, according to Sensor Tower data.
PlaySlime: Slime Simulator Game by Slime Simulator Studio experienced a notable increase in weekly revenue, peaking at $211 in mid-March. However, downloads saw a declining trend, dropping from 237 at the start of January to 83 by the end of March. Active users remained relatively stable, with a slight peak at 2063 in mid-February before settling at 1891 by the quarter's end.
My Talking Slimy: Slime Cat 3D from Pixeland LLC showed a peak in weekly revenue of $181 during mid-February, followed by a decline to $94 at the end of March. Downloads peaked at 298 in mid-February, with a decrease to 90 by the quarter's conclusion. Active users fluctuated, peaking at 1223 in mid-February, closing the quarter at 1024.
Slime Pet: ASMR Virtual Friend by Slime Joy Entertainment had a peak revenue of $112 in early February, followed by a decrease to $25 by the end of March. Downloads were minimal, peaking at 32 in mid-January.
Joy Slime: Stress Relief &ASMR from Slime Melody LLC maintained steady revenue, starting at $37 and closing at $39 in March. This app had no downloads or active user data available for the quarter.
Finally, Fluid Simulation by Pavel Dobryakov saw a peak revenue of $46 in early March. Downloads were highest at 103 in early February, with a drop to 33 by the end of March. Active users showed a decline from 278 in early February to 141 by quarter's end.
For a deeper dive into these trends, more insights can be found on Sensor Tower.